Principal Design Engineer, Interactive Graphics, Copilot

Microsoft · Irving, TX, United States ·
HybridFull-timeMiddle3–5 years
COMPENSATION
€•• – ••k
0 applicants so far

Listed on WeAreDevelopers

  • Principal level role
  • WebGL and WebGPU
  • TypeScript and Shaders
  • Real-time graphics
  • Motion design focus

Join the Copilot Design team at Microsoft as a hands-on design engineer who thinks like an artist. You will originate distinctive visual viewpoints and translate them into expressive, useful interactive experiences for the browser. Your work balances creative ambition with technical restraint, ensuring clarity and accessibility alongside visual delight.

What you'll do

  • Conceive and refine distinctive interactive experiences through code sketches
  • Create code-driven motion, custom shaders, and procedural visuals
  • Develop production-ready components and partner with engineering teams
  • Turn explorations into reusable motion and graphics primitives
  • Profile CPU and GPU work to ensure performance and responsiveness
  • Build accessible alternatives including reduced-motion and non-GPU paths
  • Mentor peers through critique and help raise technical craft standards

What you'll need

  • Master's degree plus 4 years experience, or Bachelor's plus 6 years
  • Alternatively, 8+ years of relevant professional experience
  • Portfolio showing original artistic direction and visual iteration in code
  • Strong hands-on coded motion and interaction design skills
  • Experience with real-time browser graphics using WebGL or WebGPU
  • Proficiency in JavaScript/TypeScript and contemporary browser engineering
  • Ability to profile and improve browser rendering and memory usage

Nice to have

  • Deeper experience with WebGPU, compute, or GPU profiling
  • Background in building reusable motion or graphics systems
  • Experience designing for AI or assistant experiences
  • Practice of sharing craft through writing or open-source contributions

Stack

  • JavaScript
  • TypeScript
  • WebGL
  • WebGPU
  • GLSL
  • WGSL
  • Three.js
  • React Three Fiber
  • GSAP

What you get

  • Base pay range USD $142,800 - $274,800 per year
  • Higher pay range for San Francisco Bay Area and NYC locations