Product Manager - Helix Jump
Voodoo · Remote · Istanbul ·
COMPENSATION
€•• – ••k
Listed on the employer's job board (Ashby)
- Product Manager role
- Helix Jump project
- Hybrid work (Paris)
- Mobile gaming focus
- Data-driven design
Join Voodoo's new Live Studio to give Helix Jump a second life. You will work with engineers and artists to improve game feel, design engaging levels, and drive player retention through data-driven iterations.
The team focuses on transforming this iconic hypercasual hit into a stronger hybrid-casual experience. You will own feature development, balance difficulty curves, and contribute to the product roadmap in a fast-paced environment.
What you'll do
- Design and create engaging levels that maintain player interest and progression
- Iterate on game mechanics to enhance the core gameplay loop
- Analyze player behavior and metrics to identify improvement opportunities
- Collaborate with engineers and artists to implement features and designs
- Structure and monitor A/B tests to validate design decisions
- Balance game difficulty to ensure appropriate challenge and retention
- Monitor competitor games and emerging trends in the hybrid-casual market
- Contribute to the product roadmap and strategic direction
What you'll need
- At least 2 years of experience in game design or product roles
- Professional background in the mobile gaming industry
- Strong passion for mobile puzzle and hybrid-casual games
- Analytical mindset capable of interpreting data and trends
- Understanding of player psychology, engagement, and retention
- Strong communication skills for articulating ideas to cross-functional teams
- Iterative mindset with ability to test and improve designs rapidly
Nice to have
- Experience with Unity or other game development tools
- Knowledge of A/B testing methodologies
- Track record of shipping successful mobile games
Stack
- Unity
How you'll work
- Based in Paris, France
- Hybrid work model
What you get
- Best-in-class compensation
- Benefits tailored to country of residence