Senior Game Designer (Multiplayer Gameplay Modes) - Paper.io 2

Voodoo · Remote · Paris · Madrid · Warsaw · Tallinn · Karkiv · Malta · Helsinki · Stockholm · Istanbul · Lisboa · Berlin · Tbilisi · Milan · Krakow · Bucharest · London · Barcelona ·
Fully remoteContractSenior5+ years
COMPENSATION
€•• – ••k
0 applicants so far

Listed on the employer's job board (Ashby)

  • Senior Game Designer
  • Paper.io 2 project
  • Hybrid work model
  • Mobile F2P focus
  • Unity prototyping

Join the Live games team at Voodoo to enhance Paper Party, the multiplayer component of Paper.io 2. You will create new modes from scratch and refine existing ones, focusing on fun, replayable experiences that fit the game's universe.

The role requires close collaboration with the development team to turn concepts into playable prototypes. You will have creative freedom to explore new rules, objectives, and win conditions while maintaining the core one-finger control scheme.

What you'll do

  • Design and prototype new multiplayer gameplay modes
  • Improve and balance existing Paper Party modes
  • Define clear rules optimized for one-finger controls
  • Iterate designs through testing and player feedback
  • Fine-tune gameplay mechanics directly in Unity
  • Document design specifications clearly for the team
  • Collaborate with developers to implement concepts

What you'll need

  • 5+ years in mobile F2P game design
  • Experience shipping player-facing content
  • Strong understanding of multiplayer dynamics
  • Ability to prototype, test, and iterate quickly
  • Self-driven with strong ownership mindset
  • Fluent English communication skills

Nice to have

  • Proficiency in Unity engine
  • Experience prototyping within the engine
  • Background in party or multiplayer games
  • History of working on live service titles

Stack

  • Unity

How you'll work

  • Hybrid work arrangement
  • Based in Paris office