Senior Level Designer - Hole.io
Voodoo · Remote · Paris · Madrid · Warsaw · Helsinki · Stockholm · Berlin · Amsterdam · Eindhoven · Bucharest · London ·
COMPENSATION
€•• – ••k
Listed on the employer's job board (Ashby)
- Senior Level Designer
- Work on Hole.io
- Unity & 3D Design
- Team Mentorship
- Paris-based Company
Join Voodoo's Live Studio to work on Hole.io, one of the world's most downloaded mobile games. You will design engaging 3D levels using Unity and proprietary tools while helping to define the game's progression and difficulty curves.
Beyond individual contribution, this position includes supervising and mentoring a team of level designers. You will collaborate with artists, animators, and programmers to ensure high-quality gameplay experiences that appeal to a global audience.
What you'll do
- Design innovative 3D levels using Unity and custom editors
- Plan level progression and difficulty curves with the creative team
- Mentor and guide fellow level designers on the team
- Define level design guidelines to ensure seamless gameplay
- Collaborate with artists and programmers to realize designs
- Balance levels based on player feedback and data analysis
- Help integrate AI-driven pipelines for content generation
- Maintain documentation for levels and ongoing A/B tests
What you'll need
- At least 4 years of experience in 3D game level design
- Portfolio demonstrating engaging and fun level creation
- Intermediate or higher proficiency in Unity
- Strong understanding of casual game design principles
- Experience or interest in leading and mentoring teams
- Proven ability in data-driven level balancing
- Excellent communication and problem-solving skills
Nice to have
- Experience designing open-world outdoor 3D environments
- Previous experience leading a small team of designers
- Degree in game design, computer science, or related field
Stack
- Unity
What you get
- Best-in-class compensation package
- Additional benefits based on country of residence