Technical Game Designer (Level)

Gardens Interactive · Remote · United States - Remote (EST - PST) · Canada - Remote (EST - PST) ·
Fully remoteFull-timeMiddle3–5 years
COMPENSATION
$148k – $164k
0 applicants so far

Listed on the employer's job board (Ashby)

  • Fully remote (NA)
  • Unreal Engine + C++
  • Multiplayer focus
  • Stock options included
  • US/Canada only

You will create interactive sandboxes and gameplay features that encourage exploration and social play. Working within a fully remote studio, you will prototype mechanics, build levels from blockout to delivery, and collaborate with engineering to ensure smooth multiplayer experiences.

What you'll do

  • Prototype and validate new gameplay verbs and environmental interactions
  • Build and refine levels focusing on flow, pacing, and navigation
  • Create reusable tools and components to aid level design iteration
  • Collaborate with engineering to resolve performance and multiplayer issues
  • Document features and tools for team maintenance and tuning

What you'll need

  • Strong fundamentals in spatial composition and player guidance
  • At least one shipped game as a level designer
  • Proficiency in Unreal Engine Blueprints and/or C++
  • Experience authoring collision and navigation in Unreal Engine
  • Ability to work independently within North American time zones

Nice to have

  • Experience building reusable level design tools or modular kits
  • Background in systemic puzzles or physics-based interactions
  • Skills in profiling and optimizing gameplay scripts

Stack

  • Unreal Engine
  • Blueprints
  • C++

How you'll work

  • Fully remote studio
  • Must work within EST to PST time zones
  • Legal authorization to work in US or Canada required
  • No visa sponsorship available

What you get

  • Competitive salary with pay transparency
  • Stock options
  • Full medical, dental, and vision coverage
  • 401(k) or RRSP contributions
  • Paid parental leave

Hiring process

  • People Operations Introduction
  • Hiring Manager Interview
  • Panel Interview (three sections)
  • Team Debrief
  • Offer