Technical UI Designer

HyperHug · Remote · Remote ·
Fully remoteFull-timeMiddle3–5 years
COMPENSATION
€•• – ••k
0 applicants so far

Listed on the employer's job board (Ashby)

  • Middle+/Senior level
  • Fully remote
  • Unity + C#
  • Mobile optimization
  • Russian C1 required

Join HyperHug, an international studio focused on the shooter genre, to work on Oxide: Survival Island. You will transform design concepts into production-ready UI systems that are scalable, performant on mobile devices, and easy for developers to maintain.

What you'll do

  • Implement core and meta-game interfaces within Unity
  • Build responsive screens for various resolutions and aspect ratios
  • Create scalable UI architecture with reusable components and prefabs
  • Develop UI animations using DOTween, Timeline, or custom solutions
  • Optimize UI performance including draw calls and Canvas setup
  • Manage text styles, materials, localization, and texture atlases
  • Refactor legacy UI systems and maintain technical documentation
  • Write simple C# scripts to support UI functionality when needed

What you'll need

  • At least 3 years of experience in a similar technical UI role
  • Strong hands-on expertise with Unity UI systems
  • Proficiency in using AI tools to enhance workflows and component creation
  • Solid understanding of mobile UI performance optimization
  • Ability to work independently and propose practical technical solutions
  • Structured approach to work with strong attention to detail
  • English proficiency at B1+ level
  • Russian proficiency at C1 level

Stack

  • Unity
  • C#
  • DOTween
  • Timeline
  • Shader Graph
  • Unity Particle System

How you'll work

  • Fully remote position
  • International team structure

What you get

  • Competitive salary
  • Supportive team culture valuing creativity
  • Opportunities for professional growth
  • Transparent and collaborative work environment