UI/UX Artist - Paper.io 2
Voodoo · Remote · Paris ·
COMPENSATION
€•• – ••k
Listed on the employer's job board (Ashby)
- Fully remote role
- Work on Paper.io 2
- 4+ years experience
- Figma expertise required
- Fluent English needed
Join the Live Games studio at Voodoo, a leading mobile publisher with over 7 billion downloads. You will collaborate with industry experts to enhance player engagement and user experience for Paper.io 2, one of the company's resilient hybrid games.
The team handles everything from ideation to testing, maintaining high standards while supporting global studios. You will support the Art Director in executing the game’s vision and ensuring UI supports gameplay goals.
What you'll do
- Support the Art Director in ideating and executing the game vision
- Develop and optimize UX flows for new and existing features
- Create and maintain a UI Style Bible and reusable component libraries
- Produce high-quality 2D assets like menus, HUDs, and icons
- Ensure optimal asset performance across various mobile devices
- Collaborate with designers to align UI with gameplay and accessibility
- Iterate designs based on team feedback and live user data
- Propose creative ideas to boost player engagement
What you'll need
- At least 4 years of experience as a UI/UX Artist on shipped mobile games
- Proficiency in designing with Figma is mandatory
- Strong design skills with focus on visual hierarchy and readability
- Ability to track mobile trends and learn from successful cases
- Experience documenting and executing consistent UI visual languages
- Proven ability to collaborate with cross-functional remote teams
- Fluency in English is required for communication
Nice to have
- Experience designing scalable UI systems in Unity
Stack
- Figma
- Unity
How you'll work
- Remote work arrangement
- Collaboration with global teams
What you get
- Best-in-class compensation package
- Additional benefits tailored to country of residence